High Level Enemies is designed to bring the best features of these different leveling systems together. ![]() Finally, mods that add high level creatures do a good job keeping the difficulty up at higher levels but still get easy when the player outlevels the added creatures. Mods that introduce level scaling don't properly account for the fact that the player's growth is non-linear so the game gets easy at high levels. Mods that delevel creatures usually render the game very difficult at low levels but easy at high levels. Some make the game harder at low levels and some harder at high levels but in each case there are difficulty spikes. There are a number of great mods available that effect creature level and scaling. ![]() The scaling is non-linear and takes into account that high level players invest in at least 1 crafting skill (Smithing, Enchanting or Alchemy). Countless hours were spent customizing the Stats, Skills, Perks, Spells, Damage Done and Armor Rating of each added creature to ensure that the difficulty stays consistent as the player levels! For each enemy type the highest level variant scales with player level so the game doesn't get too easy! Each of Skyrim's main enemy types are covered including Bandits, Draugr, Dragon Priests, Falmer, Forsworn, Thalmor, Dwarven Constructs, Vampires, Warlocks, Trolls, Chaurus, Spriggans, Hagravens, Spiders and Wild Animals! I'm using BoT with a handful of both Mihail's and 4thUnknown's right now, though I've used all of them in the past, and can't say I've been disappointed with variety from any of them.- This mod adds 384 new high-level enemies to Skyrim! Both are of high quality, and there's a moderate amount of overlap between the two, so it's a good way to pick and choose individual things you like without the bloat of a larger pack. No monsters, but good for increasing the wilderness variety.Īside from those, there are also Mihail and 4thUnknown, two mod authors who release quite a lot of creature mods, generally one mod per creature (though Mihail has started doing small themed packs recently). adds more variety to the natural wildlife, deer, bears, boars, and such, plus others passive animals like raccoon and pheasant. There's a bit of personal preference here, depending on what you like and what you want out of it it's not a bad idea to try a few and get a feel with a short 2-3 hour game to see what works for you. See the rules page for more information.Screenshots in the context of asking for help are acceptable.Please take your screen archery to /r/SkyrimPorn. Screenshots do not contribute to the discussion of modding or mod creation.No Screenshots (except to ask for help).Memes and gameplay stories do not contribute to this whatsoever. This is a sub centered around the discussion of modding and creating mods.Sexual content ( galleries / screenshots that involve sexual acts) is not. Posting about and discussing the use of these is fine. There are a wide variety of body meshes and armors that are NSFW.When you sign up for Nexus you agree to a ToS that says you will not do these things. No we don't care about your views on the finer points of copyright law.This includes sharing/rehosting a mod without the original author's express permission.If you promote piracy or seek help in modding a pirated game you will be banned. If you submit a link to or explain how to obtain pirated material you will be banned.We have worked hard to cultivate a positive environment here and it takes a community effort.Hop in and chat with other members of the community! Modding Skyrim: Modder's Edition Use this and the CK Wiki together to start creating!.Everything you need to know about the Creation Kit!.Youtube channels related to skyrim modding. ![]() Community Discussions based around various themes.Tips for figuring out what's causing your issues! Maintained by /u/Thallassa.A community curated list of 'essential mods.'. ![]() A comprehensive list of many guides and resources covering a wide variety of topics.If you want to know the main advantages and disadvantages of SSE so you can decide what to play, here they are.If you are brand new to modding work through this before asking where to start.You may not post about questions that are answered in the FAQ.Submit Help Post Submit Text Post Posting Rules FiltersĪdd, ,, , or in the title of your post so posts can be filtered! Unfilter Using Mods
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Voice ĭue to being a long-time Disney fan, Ginnifer Goodwin recalls receiving notifications about the role of a character in Zootopia during the shooting of ABC's Once Upon a Time in Vancouver. ![]() Though a hefty amount of development had to be forcibly removed, the filmmakers felt a much stronger connection towards Hopps and her journey. The drastic change was met with both reservations and acclaim. With Judy being optimistic and starry-eyed, the story and themes made much more sense, with Hopps' struggle to insert herself within the harsh world of reality serving as an important, and emotional story. To Nick, the city was broken from the beginning, and following the story through the eyes of a cynic would degrade both the message and the city itself. Byron Howard and the rest of the production team crucially revamped the story so that it was Judy in whom the audience would follow. This was a response to the screening's negative reactions: the story was deemed too dark and unpleasant-the world and characters too unlikable. Andrew Stanton, one of the studios' lead directors, suggested that the leads of the story trade places in significance. Ī little over a year before the film's set release date, a screening was held for the filmmakers of Pixar Animation Studios. The number of rabbits was also emphasized (dramatically so) to further Judy's loss of identity amongst her own crowd-this would have been acknowledged, as her own father was unable to distinctly identify her. Furthermore, she was more of an outcast in earlier drafts bunnies were typically an impersonal race that worked as phone operators. In even earlier iterations of the story, Judy's character was portrayed as a somewhat aggressive figure a seasoned officer, Judy's was much more of a cynic, being well-experienced and no-nonsense. She was also going to be a lieutenant and the police force's best cop, but her motivations remained the same throughout most versions of the story. As the story progressed, the two would have come to form a relationship, and the goal was then centered around assisting Wilde in clearing his name after being framed for a crime he did not commit. She was an already established member of the Zootopia Police Department, initially being tasked with apprehending the fugitive Wilde. Instead, the film was centered around Nick, while Judy essentially served as his sidekick. Development įor a majority of the film's production, Judy was not the protagonist of the story. Determined to prove herself, Judy jumps at the chance to crack a case, even if it means teaming up with a con artist fox. Teaming up with a fox named Nick Wilde, she sets off on her first case but discovers a sinister conspiracy is at play.īackground Official Description Judy Hopps is the first bunny ever to join Zootopia's police department. ![]() ![]() The first rabbit officer of the Zootopia Police Department, Judy is determined to make the world a better place while breaking misconceptions about other species. Officer Judy Hopps is the protagonist of Disney's 2016 animated feature film Zootopia. Look inside yourself, and recognize that change starts with you. So no matter what type of animal you are, from the biggest elephant to our first fox, I implore you: Try. And the more we try to understand one another, the more exceptional each of us will be. Which means―hey, glass half full―we all have a lot in common. Turns out, real life's a little bit more complicated than a slogan on a bumper sticker. ![]() “ When I was a kid, I thought Zootopia was this perfect place where everyone got along and anyone could be anything. ![]()
![]() The most effective short stories evoke deep emotions in the reader. Remember, you won’t likely start with something sensational, but what you’ve learned through your reading-as well as what you’ll learn from your own writing-should give you confidence. That should spur you to try one of your own while continuing to read dozens more. Reading two or three dozen short stories should give you an idea of their structure and style. (He chose one of my short stories for one of his collections.) Where to start? Read Bret Lott, a modern-day master. Soon you’ll learn enough about how to write a short story that you can start developing your own style.Ī lot of the skills you need can be learned through osmosis. Watch, evaluate, analyze the experts, then try to emulate their work. ![]() You learn this genre by familiarizing yourself with the best. ![]() Read hundreds of them-especially the classics. Read as Many Great Short Stories as You Can Find Cut Like Your Story’s Life Depends on It.Read as Many Great Short Stories as You Can Find.That structure will keep you -and your reader-engaged. Finally, everything your character has learned through all that trouble gives him what he needs to win the day-or fail.Everything your character does to try to get out of the trouble makes it only worse.For a romance it might mean choosing between two suitors.) For a thriller it might be life-threatening. (That trouble will mean something different depending on your genre. Plunge your main character into terrible trouble as soon as possible.It looks like this, according to bestselling Dean Koontz: Regardless whether you’re an Outliner or a Pantser like me (one who writes by the seat of their pants), I recommend a basic story structure. Interested in reading more about these strategies?Ĭlick here to read my in-depth blog post on how to come up with story ideas. ![]() You’ve got to start getting words onto the page. The outlining and research has to end at some point. The resulting character will be an amalgam of those. Create characters from people you know.Ĭharacters come from people you’ve or have known all your life (relatives).īrainstorming interesting, quirky, inspiring, influential people and mix and match their looks, ages, genders, traits, voices, tics, habits, characteristics. Write your first draft to simply get the basics of the story down without worrying about grammar, cliches, redundancy or anything but the plot. That’s the germ of an idea that can become your story. Much fiction starts with a memory-a person, a problem, tension, fear, conflict that resonates with you and grows in your mind. I recommend these strategies to generate story ideas: 1. Then you can write with confidence and enjoy the process. Short story ideas are all around you, and you can learn to recognize them. Writing fiction i s not about rules or techniques or someone else’s ideas. Or is your list so long you don’t know where to start? How to Come Up with Great Short Story Ideasĭo you struggle coming up with short story ideas? Which is why I created this complete guide. Writing a short story is an art, despite that they are so much more concise than novels. Here are some other examples of micro fiction from my Facebook page. That implied a vast backstory and deep emotion. The most famous was Ernest Hemingway’s response to a bet that he couldn’t write fiction that short. They are really more gimmicks, but they exist. Some publications and contests accept entries that long, but it’s easier and more common to sell a short story in the 1,500- to 3,000-word range.Īnd on the other end of the spectrum, you may wonder if I’m serious about short stories of fewer than 10 words (Micro Fiction). Is there really a market for a short story of 5,000 words (roughly 20 double-spaced manuscript pages)? And short stories come varying shapes and sizes: In the publishing world, short story always refers to fiction. What Is a Short Story?ĭon’t make the mistake of referring to short nonfiction articles as short stories. Need help fine-tuning your writing? Click here to download my FREE self-editing checklist. It is perfect for chip and pitch shots from around 50 yards or less. Its four additional degrees help lift the ball high into the air. On the other hand, the 60-degree wedge is considered a specialist wedge and is used for short-range shots around the green. The 56-degree wedge can also be used for pitch shots from around 100 yards away and chip shots around the green. It is typically used for sand shots, as it can quickly get the ball out of a bunker and onto the green. It provides a soft landing that rolls a few yards when it hits the ground. The 56-degree wedge is one of the most versatile wedges in a golfer’s bag. The 60-degree wedge also has a shorter shaft length, which makes it easier to control and provides more precision in short-range shots. The primary difference between the 56 and 60-degree wedges is the degree of loft.Ī 60-degree wedge has a higher degree of loft than a 56-degree wedge, which can affect the trajectory and spin of the ball.įurthermore, there’s also a difference in the shaft length. It launches the ball high up like the sand wedge but has a shot roll so the ball can quickly stop within the green. The lob wedge, also called the 60-degree wedge, is the shortest-hitting club in golf. The 56-degree wedge is among the wedge capable of providing ball height in minimal time, resulting in a sloppy landing. ![]() Let’s expatriate on the attributes of both wedges degrees. The lob wedges, on the other hand, are only ideal for better players. Generally, the sand wedges(54-56 degrees) are more versatile and cater to a wide range of golfers. It provides enough distance while offering incredible consistency when chipping onto the green. The 56-wedge degree is most beneficial to average golfers. The regular practice for most players is to stock the complete set of irons before adding a sand wedge and a 60-degree wedge. The 60-degree wedge, on the other hand, is usually considered a lob wedge and is used for shorter approach shots and chip shots around the green. It is often used for bunker and pitch shots from around 100 yards away. The 56-degree wedge is typically considered a sand wedge. The 56 and 60-degree wedges are the most common, each with unique strengths and weaknesses. The degree of loft on a wedge can affect the trajectory and distance of the ball when it is hit. Golf wedges are designed with varying degrees of loft, which refers to the angle between the clubface and the shaft. This article will explore the differences between these two wedges, their uses, pros and cons, and which one may be best for you. However, both are ideal for average golfers, and some pro golfers combine them. ![]() The 56-degree wedge falls in the sand wedges category, while the 60-degree wedge is a lob wedge. Wedges come in various lofts the two most commonly used are the 56 and 60-degree wedges. ![]() Wedges are some of the essential golf clubs, as they play a critical role in short-range shots. Golfers of all levels know the importance of having the right clubs in their bags to achieve the best results on the course. ![]() ![]() ![]() Public Domain? Yes, credit Iben and Thom for the original sign. Give the ground a new look with high resolution biome textures. With Radical Remake, Zoo Tycooners can now build zoos with realistic objects and scenery. If you want to make your own signs in the same style, please check out my tutorial, which also includes the template Radical Remake includes remade content from the original Zoo Tycoon 2 game and its expansions as a complete makeover to the game’s aesthetic experience. Guests will look at these signs and comment on them. After placing a sign close to an animal, it will transform into an appropiate sign for that species, this way you will have hundreds of animal signs available but they won't clutter your scenery tab as it is originally a single item. Unique DLs- Total DLs- Total views- Version. Version 2.0: Added white variant and expansion coding. This download contains two signs: a wall sign and a slanted sign on a post. Zoo Tycoon 2 Mods Animals Radical Remake African Adventures Part I Radical Remake African Adventures Part I. Because this is a remake, you will need to remove any other remakes you have in-game in order for this to show up, or else add a lot of 'z's to the beginning of the file name so that it appears after any other remakes alphabetically. Post sign model by Robbie, edits by Ulquiorra Wall sign model and frame texture by Iben Downloads Required: Dynamic Sign (Also included in folders below)Įxpansions Required: You will need the appropiate animal for every sign you want 'Orca - Simba' - Credits listed at AD's website 'All Radical Remake MM Part A models are public domain' - Stated by Mayer at The ZT2 Round Table if anyone wants to edit and release a project with any of Simba's models from the first three packs, you MUST contact me beforehand so I can ensure the edits are sufficient and original enough to be given permission. Two gun power-ups can now be carried at the same time. Metal Slug 6 introduces a new play mechanic dubbed the ‘Weapon Stock System’. Conversely, the sliding technique from Metal Slug 5 has been removed, and players except Fio and Ralf only receive half as much ammo for special guns. A secondary melee attack is also available. Characters can now throw away one gun power-up’s worth of ammunition, to give to the other player or simply discard altogether. Some characters also have special attack techniques that are activated through certain button combinations. Each character now has unique abilities: Marco’s basic gun does more damage, Eri can throw bombs in multiple directions, Ralf can perform the Vulcan Punch and take two hits himself before dying, and so on. As with previous installments, Metal Slug 6 adds a number of new Slugs as well as a new weapon, the Zantetsu Sword, which allows the player’s melee weapon to emit lethal energy waves that can neutralize enemy firepower. Easy mode lowers the difficulty of the game and changes the player’s default weapon to the Heavy Machine Gun, but the game ends just before the final mission. There are now two modes of play the player can choose from right at the beginning: Easy and Hard. Rather than repeating the previous games’ events of the Martians breaking the alliance and the Rebels assisting the player in turn, the player now teams up with the Rebels and Martians to combat an even greater threat. ![]() Metal Slug 6 returns to the Rebel-Martian alliance featured in Metal Slug 2, X, and 3, but on a much broader scale. ![]() Metal Slug 6 – Full Version – PC Game – Compressed – Free Download There are several particularly decorative varieties with purple or yellow pods and mauve or blue flowers. ![]() Mangetout and sugarsnap varieties, which are picked before the peas mature, are the easiest to grow and tend to produce larger crops. Varieties can also vary in height from just 45cm (18in) right up to 1.8m (6ft). Some varieties produce particularly long pods, containing up to 10 peas, others a bigger overall crop. Maincrops – sow March to June, start harvesting in 14–16 weeks.Second earlies – sow March to June, start harvesting in 13–14 weeks.First earlies – sow March to early June, start harvesting in about 12 weeks.Varieties are classed as earlies or maincrops, growing progressively taller and taking longer to crop: ![]() Wrinkled varieties are for late spring or summer sowing, and have a sweeter flavour. Smooth varieties are hardier, so are better for early sowings. Varieties of peas for shelling produce either smooth or wrinkled peas. So take your pick – or, better still, why not grow several? Peas are more varied than you might expect – there are peas for shelling (garden peas), mangetouts and sugarsnaps green, yellow or purple pods tall, medium or dwarf plants, early varieties and maincrops. ![]()
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